Beat 1 = RED (100ms), other beats = WHITE (50ms)
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+5
-17
@@ -42,34 +42,22 @@ void midi_task(void* parameter) {
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if (current_beat != last_beat) {
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if (current_beat != last_beat) {
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last_beat = current_beat;
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last_beat = current_beat;
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flash_start = now;
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flash_start = now;
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// Beat 1 (every 4th) = yellow, others = white
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// Beat 1 (every 4th) = RED, others = WHITE
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if (current_beat % 4 == 0) {
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if (current_beat % 4 == 0) {
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mux.set_led_color(6, 255, 255, 0);
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mux.set_led_color(6, 255, 0, 0);
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} else {
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} else {
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mux.set_led_color(6, 255, 255, 255);
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mux.set_led_color(6, 255, 255, 255);
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}
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}
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mux.show();
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mux.show();
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}
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}
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// After 50ms, snap to dim regardless of beat type
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// Beat 1 holds red for 100ms, others snap to dim after 50ms
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if (flash_start > 0 && now - flash_start >= 50) {
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mux.set_led_color(6, 20, 20, 20);
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mux.show();
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flash_start = 0;
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}
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// Handle flash animation
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if (flash_start > 0) {
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if (flash_start > 0) {
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uint32_t elapsed = now - flash_start;
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uint32_t hold = (last_beat % 4 == 0) ? 100 : 50;
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if (elapsed >= 80) {
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if (now - flash_start >= hold) {
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mux.set_led_color(6, 20, 20, 20);
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mux.set_led_color(6, 20, 20, 20);
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mux.show();
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mux.show();
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flash_start = 0;
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flash_start = 0;
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} else {
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float b = 1.0f - (float)elapsed / 80.0f;
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uint8_t v = (uint8_t)(255 * b * b);
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mux.set_led_color(6, v, v, v);
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mux.show();
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}
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}
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}
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}
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